Sunday, March 1, 2009

AMMO IN ROBOT






THE SILVER BULLET:



It is shocking, but will it happen? The project has its critics, even in the Pentagon, where many doubt that technology can deliver such a "silver bullet". But the doubters are not in the ascendant, and it would be folly, against the background of the Iraq disaster and the hyper-militarised stance of the Bush administration, to write it off as a computer gamer's daydream.
One reason Washington finds it so attractive is that it fits closely with the ideologies of permanent war that underpin the "war on terror". What better in that war than an army of robot warriors, permanently cruising those parts of the globe deemed to be "supporting terrorism"? And what a boon if they destroy "targets" all on their own, with not a single US soldier at risk. Even more seductively, this could all take place out of sight of the capricious western media.
These technologies further blur the line between war and entertainment. Already, games featuring urban warfare in digitised Arab cities are everyday suburban entertainment - some are produced by the US forces themselves, while a firm called Kuma Reality offers games refreshed weekly to allow players to simulate participation in fighting in Iraq almost as it is happening in the real world.
Creepy as this is, it can be worse: those involved in real warfare may have difficulty remembering they are not playing games. "At the end of the work day," one Florida-based Predator operator reflected to USA Today in 2003, "you walk back into the rest of life in America." Will such people always remember that their "work day", lived among like-minded colleagues in front of screens, involves real death on the far side of the world? As if to strengthen the link with entertainment, one emerging military robot, the Dragon Runner, comes with a gamer's control panel. Greg Heines, who runs the project, confesses: "We modelled the controller after the Play Station 2 because that's what these 18-, 19-year-old marines have been playing with pretty much all of their lives."
The US aspiration to be able to kill without human involvement and with minimum risk raises some dreadful questions. Who will decide what data can be relied on to identify a "target"? Who will be accountable when there is an atrocity? And what does this say about western perceptions of the worth and rights of the people whose cities are no more than killing fields, and who themselves are mere "targets" to be detected, tracked and even killed by machines?
Finally, the whole process feeds alarmingly into the "homeland security" drive in the cities of the global north. The same companies and universities are supplying ideas to both, and the surveillance, tracking and targeting technologies involved are closely related. What we are seeing is a militarisation of urban life in both north and south that helps perpetuate the biggest and most dangerous myth of all, which is that technical and military solutions can somehow magic away resistance to George W Bush's geopolitical project

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