
Seeing through concrete
Already in existence are sensors the size of matchboxes which respond to heat, light, movement or sound; and a variety of programmes, including one called Smart Dust, are working on further miniaturising these and improving their ability to work as networks. A dozen US university teams are also developing micro-aircraft, weighing a few grams each, that imitate birds and insects and could carry sensor equipment into specific buildings or rooms.
Darpa's VisiBuilding programme, meanwhile, is making "X-ray eye" sensors that can see through concrete, locating people and weapons inside buildings. And Human ID at a Distance is working on software that can identify individual people from scans of their faces, their manner of walking or even their smell, and then track them anywhere they go.
Closely related to this drive are projects involving compu-ter simulations of urban landscapes and entire cities, which will provide backdrops essential for using the data gathered by cameras and sensors. The biggest is Urban Resolve, a simulated war against a full-scale insurgency in the Indonesian capital, Jakarta, in the year 2015.
Digitised cities
Eight square miles of Jakarta have been digitised and simulated in three dimensions. That will not surprise computer gamers, but Urban Resolve goes much further: the detail extends to the interiors of 1.6 million buildings and even the cellars and sewers beneath, and it also includes no fewer than 109,000 moving vehicles and people. Even the daily rhythms of the city have been simulated. The roads, says one commentator, "are quiet at night, but during weekday rush hours they become clogged with traffic. People go to work, take lunch breaks and visit restaurants, banks and churches."
Digitise any target city and integrate this with the flow of data from many thousands of sensors and cameras, stationary and mobile, and you have something far more powerful than the regular snapshots today's satellites can deliver. You have continuous coverage, around corners and through walls. You would never, for example, lose those mortar bombers who got out of their car and ran away.
All this brings omniscience within reach. The US web-based magazine DefenseWatch, which monitors developments in strategy and hardware, recently imagined the near-future scenario of an operation in the developing world in which a cloud of minute, networked sensors is scattered like dust over a target city using powerful fans. Directed by the sensors, unmanned drones patrol the city, building up a visual and audio picture of every street and building. "Every hostile person has been identified and located," continues the scenario. "From this point on, nobody in the city moves without the full and complete knowledge of the mobile tactical centre."
Another Darpa project, Integrated Sensor is Structure, is working on the apex of such a system: huge, unmanned communications and surveillance airships that will loiter above target areas at an altitude of 70,000 feet - far above most airline traffic - providing continuous and detailed coverage over a whole city for a year or more.
From these platforms, all the information could be fed down in real time to soldiers and commanders carrying the hand-held computers being developed by the Northrop Grumman Corporation with Darpa funding. The real aim, however, is not to expose flesh-and-blood Americans on the ground, but where possible to use robots. That way there will be no "body bag problem"; and in any case machines are better equipped than human beings to process and make use of the vast quantities of data involved.
In one sense, robots are not new: already, armed drones such as Predator, "piloted" by CIA operators from screens in Florida, have been responsible for at least 80 assassination raids in Iraq, Afghanistan, Yemen and Pakistan (killing many civilians as well). Defence contractors have also developed ground-based vehicles capable of carrying cameras and weapons into the battlefield.
But this is only the start. What will make the next generation different is that they are being designed so that they can choose, all on their own, the targets they will attack. Operating in the air and on the ground, they are being equipped with Automated Target Recognition software capable not only of comparing signals received from new-generation sensors with databases of targets, but also of "deciding" to fire guns or launch missiles automatically once there is a good "fit". Automated killing of this kind hasn't been approved by anyone yet, but it is certainly being planned. John Tirpak, editor of Air Force Magazine in the US, expects initially that humans will retain the last word, but he predicts that once robots "establish a track record of reliability in finding the right targets and employing weapons properly", the "machines will be trusted to do even that".
Planners believe, moreover, that robot warriors have a doomsday power. Gordon Johnson, a team leader on Project Alpha, which is developing robots for the US army, predicts that, if the robot's gun can return fire automatically and instantly to within a metre of a location from which its sensors have detected a gunshot, it will always kill the person who has fired. "Anyone who would shoot at our forces would die," says Johnson. "Before he can drop that weapon and run, he's probably already dead. Well now, these cowards in Baghdad would have to pay with blood and guts every time they shoot at one of our folks. The costs of poker went up significantly. The enemy, are they going to give up blood and guts to kill machines? I'm guessing not."
Again, this may sound like the plot of a B-movie, but the US military press, not a body of people given to frivolity, has been writing about it for some time. DefenseWatch, for example, also featured robots in that future war scenario involving sensors dispersed by fans. Once a complete picture of the target city is built up, the scenario predicted, "unmanned air and ground vehicles can now be vectored directly to selected targets to take them out, one by one".